Test stream from yesterday, on hard mode, with weapon randomization. I spent most of it trying to properly balance weapon damage, enemies, and bosses, with help from Stinger and others in chat.
v0.40 is probably coming pretty soon after a few more balance issues are resolved and tested.
So far, v0.40 has:
- Randomized weapons
- Shortened chest opening animation (new since stream) - thanks to Zhade for researching this one for me
- Rebalancing of enemies and bosses to account for changes in weapons
- Mana Magic is removed. Later on it will be replaced by new spells.
- The timer now starts after you flip through the initial dialogue (new since stream)