Saturday, April 8, 2017

v0.71

Huh.

- Fix issue where all items did the magic rope thing, not just the magic rope.

¯\_(ツ)_/¯

Link

Friday, April 7, 2017

v0.70

A couple new things.

- Add continues.  When you die, you'll be given the option to buy a full restore & start at the beginning of the same floor.  Costs 1k/2k/4k GP depending on difficulty level.  These are currently unlimited.
- Dying on Mana Beast now switches your map so the Mode7 turns off and the death event actually shows up.  Note that continuing from Mana Beast will take you back to the last full floor.
- Add Magic Rope.  This has the same effect as continuing but without the restore.  It's intended to be used if you get stuck.
- Check for writability of output ROM and throw up an error if it can't be written.

Link

Monday, April 3, 2017

v0.65

Something silly this time.

- Add flammie drum as a music randomizer. 

Link

Sunday, April 2, 2017

v0.64

Some new fixes and experiments based on observations of recent streams.

- Fix the issue Falex had in his run on the RandoMassacre Marathon where cave maps as the final floor will lock up when entering the interior map.
- Increase magic defense of enemies.
- Increase durations of all timed status conditions.  This includes most spell buffs and debuffs (player and enemy), and to a lesser extent includes weapon-induced statuses (like Eye Spy's moogle status, or a player weapon's engulf status).  This does not include certain buffs like Lucid Barrier, which is damage-based rather than time-based.
- Allow better armor pieces to drop/be sold in hard and really hard.

Let me know if anything feels improperly balanced.

Link