A few small fixes for now.
- Adjustments to the difficulty of "enemies level on boss kills" setting for open world, which was a little too difficult on normal mode previously.
- Move the enemies in the NTR treasure room up 3 tiles, to avoid a potential softlock when having an autosave there and dying immediately upon load.
- Fix the text that says you can enter 6 letters for a character name to say you can enter 12 letters.
- Small fix to one of the nesoberi names in hint dialogue.
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