Sunday, November 22, 2020

v1.11

 A couple more fixes.

- Fix issue where flower guy near gaia's navel would play the wrong event and not accept a Christmas mode gift.

- Fix issue where gifting the last of a consumable would result in having "zero" of the item like happens with the item trashing glitch in vanilla.

Link

Sunday, November 15, 2020

v1.10

 More fixes?

- Fix conditions for giving away moogle belt in open world gift mode

- Brighten mana fort palettes when Christmas colors mode is on (previously very dark, even inside!)

Link

v1.09

 Fixes.

- Fix issue with overlapping event flags that could produce softlocks if you were doing open world gift mode without girl or sprite.

- Fix issue where individual gear pieces were not "gifting" correctly.

- Change starting dialogue for Christmas modes to auto-advance due to an event issue when starting with girl or sprite.

- Add option (default on) to make mech rider 1 and 2 not zoom off the map after they die, which can sometimes drag map layers around and make it difficult/impossible to enter doors.

Link

Sunday, November 8, 2020

v1.08

 New stuff.

- Add two Christmas themed goals to open world mode.

- Add vanilla stats mode for enemies in open world.

- Add option to disable beak shield for spring/axe beak.

Report any issues, suggestions, or questions with the new modes to the discord.  Lots of new logic there that has the potential to break still.