Sunday, February 20, 2022

v1.29

 Various additions.

- Tonpole has a normal, scaled amount of MP when boss element rando is applied (as opposed to being limited to 6), since his spell pool isn't limited to Cure Water anymore.

- Default-on open world option to automatically leap across whip post spots if you have the whip.  You don't need it equipped, or to use it -- just to own the whip and step there facing the correct direction.

- Fix a few boss/map combos that were found to be unhittable after 1.28's changes were added.  This includes:

     - Tropicallo arena: hydras, snakes

     - Jabberwocky arena: snakes

     - Hydra arena: snakes

     - Axe beak arena: hydras, snakes

Please let me know if there are any other maps where you have trouble hitting a certain boss.  If it's a run-stopping problem, you can use the bossFixedZ=yes option for now to revert to the way it used to determine boss Z values.

- Allow 12 letter name entries, and address a vanilla issue where moving the cursor on the name entry added an annoying delay before you could enter another letter.

- Option for enemies to have infinite MP.

- Add Mia & Lanzhu nesos

- Lime Slime will now have a random flavor in open world.

- Option to disable trash weapons that come up a small percentage of the time.  They are still enabled by default.

- Add some numeric options for open world:

     - Multiplier for amount of gold in gold checks (open world prize locations)

     - Multiplier for amount of gold in chests from enemies (default 50 * level, as before)

     - Option to start with a specified amount of gold.

     - Move the exp/gold from kills multipliers here, that were previously on the main screen.  Change them to a 0.0 - 1000.0 specified multiplier, versus the previous half/single/double/triple.

Link

Thursday, February 10, 2022

v1.28

 Various.

- Fix issue where autosave hack was not checking for overflow of rom bank and could cause crashes if it happened to be at the wrong spot in the rom.

- Add open world option to start with every weapon orb and replace those checks with money.

- Liella nesos

- Add option to assign random elements to bosses.  Most bosses will get a random new element along with a palette to match, and cast random spells from that element.  This is an initial drop of this which will need a little more work, but should be functional for now.  

- Fix some issues with bosses being on the wrong Z level, and certain things not working, like Biting Lizard not eating your characters anymore.  The new way this works has not been tested for every boss on every map, so an option to put it back the way it was before was added for now as a workaround in case there are problems.

- Only autosave if one of your party members is alive, as a workaround to the issue where magic roping as girl or sprite, and dying during the animation, will cause you to be game-overed in your autosave.

Link