A few changes in support of weekly races.
- "Flags" has been changed from a hexadecimal representation of all your settings to a string of all named toggles that differ from defaults, in order to make them more readable and compatible with later versions. For example, Menblock's insanity% has flags:
aggBosses=yes confusionFix=no moreItems=no ohko=yes opManaBeastScale=vanilla opGPEleRando=no mode=open opDifficulty=hard opGoal=vlong opEnemies=oops opLogic=restrictive
and this will be compatible with future versions unless a default setting changes, in which case the flags string can easily be amended by hand anyway.
- Open world spoilers have been split into a separate _SPOILER log file.
- The non-spoiler log file has been reorganized a bit to have seed + flags right at the top along with some other info.
- It should now be easier to find a spot to land in Ice Country in open world mode.
- Changing cosmetic settings that are randomized should no longer affect randomization of functional elements. You can now change the following settings for a given seed and should still get the same open world locations/elements/enemies/etc as before:
- Character palettes
- Music rando
- Map colors