A few small updates.
- To the previous whip fix, add an extension of the whip's downward hitbox that.. may?? fix that issue better than the last fix did?
- When loading game save files, if autosaves are enabled, always default to the autosave as the selected item.
- Don't autosave when exiting rooms that modify the death event, as this can cause you to respawn halfway through an event and not get revived. This includes the Jehk doppleganger room, Santa fight, and intro section before Mantis Ant.
- Add option to be able to target anything currently spawned regardless of whether it's currently on-screen. This defaults to enabled, for now. If it ends up causing problems, I'll default it to disabled.
- Add option for how status ailments for enemies will be determined. Default to the previous method of determining by location. Add option to keep ailment by enemy species, and a few difficulty levels worth of randomized ones.
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