I'm mostly working on a new mode that's going to take a lot of time, but here's a few new minor things.
- Various changes/fixes to imported music and add a few new songs
- Add global options for more precise damage percentages, and running not to cost energy. Both default off.
- Add enemy difficulty option in randomizer mode. This will scale up (or down) enemy stats. Currently includes: HP, Str, Agi, Wis, Int, Evade, Mg Evade, and Mg Def.
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