Wednesday, March 26, 2025

v1.48

  • Cyber's fix to race mode randomization, to prevent racemode seeds from accidentally being similar to same-seed non-racemode seeds
  • Cyber's fix to open world min/max level setting when only one of the two values was set
  • Move one enemy in northtown castle away from a door to minimize autosave softlocks
Download from GitHub

Wednesday, January 1, 2025

v1.47

- Fix Open World issue #76 where some bosses could be out of bounds on Triple Tonpole map in Ice Castle

- Fix Open World issue #72 where sometimes gift deliveries to Southtown Password Guy were uncompletable.

- Some changes to Open World hints under #81

Download from GitHub.

Wednesday, November 13, 2024

v1.46

 Add Cyber's race mode option for rando races.

Download from Github.

Wednesday, October 9, 2024

v1.45

- Cyber's fix to a few issues in open world logic

- Cyber's fix to a few plando issues

Download from GitHub

Wednesday, September 25, 2024

v1.44

 - fix weapon orb rewards not being swapped properly for vanilla rando mode.

- add weapon orb swaps for vanilla/open and element swaps for vanilla rando to spoiler log.

Download from GitHub

Wednesday, September 18, 2024

v1.43

- fix garbage graphics showing up in hash display after soft reset

- revert player AI defaults to aggressive; they had been passive since the first github build

- fix random enemy spawns for open world

Download from GitHub

Wednesday, September 11, 2024

v1.42

- fix issue where christmas mode + flammie in logic options selected together would start you at potos, and often the seed was uncompletable

- fix issue where selecting less than 8 gifts for christmas mode would throw an exception

- fix a few issues where generated code for custom item names could roll over a rom bank boundary and crash the game when opening the ring menu

Download from GitHub