Wednesday, October 3, 2018

v0.9996

One fairly major new thing.

- Add option (default on) so elemental sabers cause increased damage to the correct element, and decreased damage to the wrong one.  Additionally, randomized weapons will sometimes have their own element--weapons that cause burn status will be fire element for example, and deal additional damage to enemies weak to Salamando, and less damage to enemies weak to Undine.  Note that Gigases casting saber spells on your party is no longer useless--it will actually decrease melee damage against him.

This has been tested fairly thoroughly but let me know if any damage seems wrong or something crashes.

Link

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